C++ Programming Tutorial

 
 
 

Graphics Programming

Quadratic Surfaces

Draw a Sphere using Ellipses Draw a Sphere using Parametric Equations Draw an Ellipsoid using Parametric Equations

Character Generation

Urdu Alphabets using Stroke Method Urdu Alphabets using Matrix Method

Arc

Circular Arc using Trigo. Method Elliptical Arc using Trigo. Method

General Programs

C-Curve of nth order K-Curve of nth order Cubic Bezier Curve Bezier Curve of nth degree Scanfill algorithm Boundary Fill - 8 Connected Point Flood fill algorithm Rotate About Origin Rotate about reference point Scaling about origin Scaling about reference point Polyline translation Reflection in x axis Reflection in y Axis Reflection on any line Midpoint Circle Drawing Bresenhams Line Algorithm (BLA) Generate a pattern Draw a Chess Board Draw a Luddo Board Deterministic Finite Automation for identifier Kurskals algo - Minimum Cost Spanning Tree

Windows Programs

Checkbox like windows Simple windows & buttons Moving message box like windows Text box Graphical Rep. of tower of hanoi Graphical menu - operate it using arrow keys Text animation

Line

Line using Parametric equations Line-Cartesian Slope-Intercept Equation simple imp Line using Cartesian Slope-Intercept Equation Line - BLA - slopes negative and greater than 1 Line - BLA - slopes negative and less than 1 Line - BLA - slopes positive and greater than 1 Line - BLA - slopes positive and less than 1 DDA line drawing algorithm Bresenham line drawing algorithm Cohen sutherland Line clipping algo.

Line Styles

Different kinds of Dashed Lines Different kinds of Thick Lines

Polygons

Draw a Polygon Draw a Triangle Draw a Rectangle Sutherland-Hodgeman Polygon Clipping Algo

Circle

Circle using Trigo. Method Circle using Polynomial Method Circle using Bresenhams Circle algo. Circle using MidPoint Circle algo.

Ellipse

Ellipse using Polynomial Method Ellipse using Trigo. Method Ellipse using MidPoint Ellipse algo.

2D Transformations

Translation Transformation Scaling Transformation Scaling Trans along a Fixed Point Scaling Trans along Arbitrary Direction Rotation Transformation Rotation Trans along a Pivot Point Reflection tran of x-axix, y-axis and w.r.t origin Reflection tran of line y=x and y=-x X-Direction Shear Transformation Y-Direction Shear Transformation

2D Viewing - Clipping

Window-to-Viewport Coordinate Tran Point Clipping Algorithm Cohen-Sutherland Line Clipping Algo Cohen-Sutherland MidPoint Subdivision Line Nicol Lee Nicol algo. for Line Clipping Liang-Barsky Line Clipping Algo Window-to-Viewport Transformaton None-or-All String Clipping Strategy None-or-All Character Clipping Strategy

3D Object Representations

3D object using Polygon-Mesh Rep. 3D object - Translational Sweep Representatiom 3D object - Rotational Sweep Rep.

3D Transformations

3D Rotation Trans along x-axis 3D Rotation Trans along y-axis 3D Rotation Trans along z-axis 3D Reflection Trans along xy-plane 3D Reflection Trans along yz-plane 3D Reflection Trans along zx-plane 3D Shearing Trans along x-axis 3D Shearing Trans along y-axis 3D Shearing Trans along z-axis

Bezier Curves - Surfaces

3D Cubic Bezier Curve 3D Bezier Curve of nth degree 3D Piece-Wise Bezier Curve of nth degree 3D Bezier Surface for MxN control points

Projection

3D objects - Standard Perspective Projection 3D obj - Arbitrary Plane and Center of Projection 3D objects using General Perspective Projection 3D obj-Orthographics Proje Parallel onto xy-plane 3D obj-Cavalier Oblique Parallel prj-xy-plane 3D obj-Cabinet Oblique Parallel prj - xy-plane

Fill Algorithm or Area Filling

Geometric shapes using Boundary Geometric shapes - Boundary - Linked List Geometric shapes using Flood Geometric shapes - Flood - Linked-List Polygon using Scan Line Polygon Rectangle using Scan-Line Rectangle Circle using Scan-Line Circle Circle - Scan-Line Circle - Polar Coordinates
 
 
#include <conio.h>
#include\"win_mous.cpp\"// Must include for Win & mouse functions
#define DRAW 2
#define PUSH 1
#define UNPUSH 0
//--------------------------------------------------------------------------
int mx,my,button;
void wmouse();
int check_pos(int cx,int cy,int cx1,int cy1);
void DrawMbox(int xx,int yy,char *e);
int Ebox(char *e);
//--------------------------------------------------------------------------
void main()
{
 int ox,oy;
 G();
 setfillstyle(1,3);
 bar(0,0,640,480);
 showmouse();
 Ebox(\"Move me around !\");
 getch();
 closegraph();
}
//--------------------------------------------------------------------------
void wmouse() // stops continue looping
{
 int ox,oy;
 ox=mx;oy=my;
 while(ox==mx && oy==my && button==1)
 getmouse(&button,&mx,&my);
}
//--------------------------------------------------------------------------
int check_pos(int cx,int cy,int cx1,int cy1)
{
 int flag;
 flag=0;
 if(mx>=cx && mx<=cx1 && my>=cy && my<=cy1) flag=1;
 return flag;
}
//--------------------------------------------------------------------------
void DrawMbox(int xx,int yy,char *e)
{
 int t;
 Win(\"Message Box\",xx+1,yy+1,xx+272,yy+119,1);
// setcolor(0);
// rectangle(xx,yy,xx+273,yy+120);
 setfillstyle(1,0);
 fillellipse(xx+36,yy+58,15,15);
 setfillstyle(1,12);
 fillellipse(xx+33,yy+55,15,15);
 setcolor(15);
 for(t=0;t<=3;t++)
 {
 line(xx+26,yy+47+t,xx+42,yy+59+t);
 line(xx+42,yy+47+t,xx+26,yy+59+t);
 }
 Button(\"Ok\",xx+110,yy+90,xx+160,yy+110,DRAW);
 setcolor(0);
 settextstyle(0,0,0);
 outtextxy(xx+68,yy+55,e);
}
//--------------------------------------------------------------------------
int Ebox(char *e)
{
 int tx,ty,a,b;
// text=\"Message Box or Error Box\";
 hidemouse();
 tx=177;ty=70;
 DrawMbox(tx,ty,e);
 showmouse();
 while(1)
 {
  if(kbhit()) break;
  showmouse();
  getmouse(&button,&mx,&my);
  if((button & 1)==1)
  {
   if(check_pos(tx+110,ty+90,tx+160,ty+110))//ok
   {
     Button(\"\",tx+110,ty+90,tx+160,ty+110,PUSH);
     while((button & 1)==1)
     getmouse(&button,&mx,&my);
     Button(\"\",tx+110,ty+90,tx+160,ty+110,UNPUSH);
     hidemouse();
     setfillstyle(1,3);// clear win
     bar(0,0,640,480);
     setcolor(1);
     outtextxy(260,200,\"Press any key\");
     showmouse();
     return(1);
   }
   if(check_pos(tx+4,ty,tx+252,ty+20))// click on top blue strip
   {
    a=mx-tx;
    b=my-ty;
    setcolor(15);
    setlinestyle(1,1,1);
    setwritemode(XOR_PUT);
    getmouse(&button,&mx,&my);
    while((button & 1)==1)
    {
    getmouse(&button,&mx,&my);
    tx=mx-a;
    ty=my-b;
    hidemouse();
    rectangle(tx+1,ty+1,tx+272,ty+119);
    showmouse();
    wmouse();
    hidemouse();
    rectangle(tx+1,ty+1,tx+272,ty+119);
    showmouse();
    }
    setlinestyle(0,0,0);
    setwritemode(COPY_PUT);
    hidemouse();
    setfillstyle(1,3);
    bar(0,0,640,480);
    DrawMbox(tx,ty,e);
    showmouse();
   }
  }
  while((button & 1)==1)
  getmouse(&button,&mx,&my);
 }
 showmouse();
 return 1;
}

    Related Post:
  1. Program to print a diamond

  2. Program to search an element in an array using Linear search or Sequential Search

  3. Program that takes 10 integer from a user and perform addition using class

  4. Program to illustrate the 2D array of char (string) using pointers

  5. Program of telephone directory

  6. Program that prints the first 10 integers(using for loop)

  7. Program to create a circular linked list

  8. Program to fill different types of geometric shapes using Boundary Fill Algorithm

  9. Program to show the implementation of Hashing with Insert, Delete and search functionality using double-ended Linked List

  10. Program that take font and background color and text input from a user and display it in center aligned

  11. Program to illustrate classes without using inline functions

  12. Program to print a Single Ended Linked List in Original & Reverse order and sort it in Ascending & Decending Order

  13. Perform insert, delete, merge and delete multiple occurrences of a number from an array

  14. Program to show the projection of 3D objects using Standard Perspective Projection w.r.t. an Arbitrary Plane and Center of Projection...

  15. Program to illustrate pointers , structure and passing structure pointers to function.

  16. Program that provides example of dynamic constructor

  17. Program to illustrate unary operator(decrement operator) overloading with return type

  18. Program that provides an example of call by value for functions

  19. Program to perform operator overloading converting one class object to another

  20. Program to read a Linear System of Equations,then evaluate it by using Gauss-Elimination Method and show the result

 
 
Didn't find what you were looking for? Find more on Program of moving message box like windows