C++ Programming Tutorial


Graphics Programming

Quadratic Surfaces

Draw a Sphere using Ellipses Draw a Sphere using Parametric Equations Draw an Ellipsoid using Parametric Equations

Character Generation

Urdu Alphabets using Stroke Method Urdu Alphabets using Matrix Method


Circular Arc using Trigo. Method Elliptical Arc using Trigo. Method

General Programs

C-Curve of nth order K-Curve of nth order Cubic Bezier Curve Bezier Curve of nth degree Scanfill algorithm Boundary Fill - 8 Connected Point Flood fill algorithm Rotate About Origin Rotate about reference point Scaling about origin Scaling about reference point Polyline translation Reflection in x axis Reflection in y Axis Reflection on any line Midpoint Circle Drawing Bresenhams Line Algorithm (BLA) Generate a pattern Draw a Chess Board Draw a Luddo Board Deterministic Finite Automation for identifier Kurskals algo - Minimum Cost Spanning Tree

Windows Programs

Checkbox like windows Simple windows & buttons Moving message box like windows Text box Graphical Rep. of tower of hanoi Graphical menu - operate it using arrow keys Text animation


Line using Parametric equations Line-Cartesian Slope-Intercept Equation simple imp Line using Cartesian Slope-Intercept Equation Line - BLA - slopes negative and greater than 1 Line - BLA - slopes negative and less than 1 Line - BLA - slopes positive and greater than 1 Line - BLA - slopes positive and less than 1 DDA line drawing algorithm Bresenham line drawing algorithm Cohen sutherland Line clipping algo.

Line Styles

Different kinds of Dashed Lines Different kinds of Thick Lines


Draw a Polygon Draw a Triangle Draw a Rectangle Sutherland-Hodgeman Polygon Clipping Algo


Circle using Trigo. Method Circle using Polynomial Method Circle using Bresenhams Circle algo. Circle using MidPoint Circle algo.


Ellipse using Polynomial Method Ellipse using Trigo. Method Ellipse using MidPoint Ellipse algo.

2D Transformations

Translation Transformation Scaling Transformation Scaling Trans along a Fixed Point Scaling Trans along Arbitrary Direction Rotation Transformation Rotation Trans along a Pivot Point Reflection tran of x-axix, y-axis and w.r.t origin Reflection tran of line y=x and y=-x X-Direction Shear Transformation Y-Direction Shear Transformation

2D Viewing - Clipping

Window-to-Viewport Coordinate Tran Point Clipping Algorithm Cohen-Sutherland Line Clipping Algo Cohen-Sutherland MidPoint Subdivision Line Nicol Lee Nicol algo. for Line Clipping Liang-Barsky Line Clipping Algo Window-to-Viewport Transformaton None-or-All String Clipping Strategy None-or-All Character Clipping Strategy

3D Object Representations

3D object using Polygon-Mesh Rep. 3D object - Translational Sweep Representatiom 3D object - Rotational Sweep Rep.

3D Transformations

3D Rotation Trans along x-axis 3D Rotation Trans along y-axis 3D Rotation Trans along z-axis 3D Reflection Trans along xy-plane 3D Reflection Trans along yz-plane 3D Reflection Trans along zx-plane 3D Shearing Trans along x-axis 3D Shearing Trans along y-axis 3D Shearing Trans along z-axis

Bezier Curves - Surfaces

3D Cubic Bezier Curve 3D Bezier Curve of nth degree 3D Piece-Wise Bezier Curve of nth degree 3D Bezier Surface for MxN control points


3D objects - Standard Perspective Projection 3D obj - Arbitrary Plane and Center of Projection 3D objects using General Perspective Projection 3D obj-Orthographics Proje Parallel onto xy-plane 3D obj-Cavalier Oblique Parallel prj-xy-plane 3D obj-Cabinet Oblique Parallel prj - xy-plane

Fill Algorithm or Area Filling

Geometric shapes using Boundary Geometric shapes - Boundary - Linked List Geometric shapes using Flood Geometric shapes - Flood - Linked-List Polygon using Scan Line Polygon Rectangle using Scan-Line Rectangle Circle using Scan-Line Circle Circle - Scan-Line Circle - Polar Coordinates
# include <stdio.h>
# include <dos.h>
# include <iostream.h>
# include <conio.h>
# include <stdlib.h>
# include <graphics.h>

void FloodFill(int,int,int,int);
void MidPoint(int);
void main()
    int xCenter=320;
    int yCenter=240;
    int gDriver = DETECT, gMode, errorcode;
    initgraph(&gDriver, &gMode, \"c:\\\\tc\\\\bgi\");


void MidPoint(int Radius)
    int iCntr, x, y,p0;
    int xCenter=320;
    int yCenter=240;



        if(p0 < 0)
            p0=p0 + 2*(x+1) + 1;
            p0=p0 + 2*(x+1) + 1 - 2*(y-1);



void FloodFill(int pointx,int pointy,int OldColor,int NewColor)
    int Intensity=getpixel(pointx,pointy);

    Related Post:
  1. Program to illustrate the Insertion Sort

  2. Program of virtual inheritance that takes input of staff members and performs an operation on it

  3. Program to illustrate friend function

  4. Program that reads an expression consisting of two non-negative integer and an operator. Determine if either integer or the result of the expres......

  5. Program to illustrate the implementation of arrays as a Circular Queue ( in graphics )

  6. Program to convert an Infix Expression into a Postfix Expression

  7. Program to implement the Kurskals Algorithm to solve Minimum Cost Spanning Tree Problem (MST) using Graphics

  8. Program to illustrate unary operator (increment operator) overloading without return type

  9. Program to illustrate pointers , structure and passing structure pointers to function.

  10. Program to interchange the values of two int , float and char using function overloading

  11. Program to illustrate the Bubble Sort

  12. Program to illustrate unary operator(decrement operator) overloading with return type

  13. Program to estimate the Integral value of the function at the given points from the given data using Romberg Method

  14. Program to draw different kinds of Thick Lines

  15. Program that reads in a matrix and checks if it has the parity property

  16. Program of reflection in y Axis

  17. Program that maintains telephone directory

  18. write a class to represent a vector (a series of float values)

  19. Program of doubly link list

  20. Program to estimate the value of First Derivative of the function at the given points from the given data using Central Difference Formula

Didn't find what you were looking for? Find more on Program of Flood fill algorithm