Assembly Language Tutorial

 
 
 

Instructions

Input - Output Instructions

Display a character Read a character and display it on new line Display string Read digit, compute and display sum w/o variable Read digit, display difference w/o variable Read digit, compute, display sum using variable Read digit, display difference using variable Convert lower case letter in to upper case Read character, display in new line - user prompt Read 1st, middle, last initial - down left margin Read one hex digit, display next line in decimal Display 10*10 solid box asterisk - INT 21H and 9H Read 3 char show in middle of 11*11 box, beep comp

Flow Control Instructions

Print ASCII characters Print counting from 0 to 9 Print upper case letters from A to Z Print lower case letters from a to z in reverse Read letter print if it is \'?\' - simulation of if Read char print smallest - simulation of if-else Positive, negative num- simulation of switch-case Print upper case char - simulation of if-else then Simulation of if-else then structure Print ASCII characters - for loop simulation Print upper case A to Z - while loop simulation Print upper case A to Z - Do while loop simulation Read letters display in next line in alpha order Display digit in next line if fail prompt message Read hex digit display on next line in decimal Display capital letter in string alphabetically Show longest sequence consecutive alphabetically

Logic - Shift - Rotate Instructions

Convert upper to lower case - OR logic instruction Convert lower to upper - AND logic instruction Display even or odd number - TEST instruction Multiply content of AL by 8 - SHL instruction Divide content of AL by 4 - SHR instruction Store binary- BX,count bit value 1 w/o changing BX Read binary num, reverse its bit pattern Read binary number store in BX and display Read char- show ASCII in binary- 1 bit in ASC code Read char print ASCII in HEX till- carriage return Read HEX number and print in binary next line Read binary number and print in HEX next line Read 2 binary number and print its sum in binary Read 2 unsigned HEX num and print their sum Read string of decimal digit print sum in HEX Read str of char ter by CR show reverse order Read character using procedure goto next line Binary form & reverse bit of num - procedures Product by ADD, SHIFT instruction - procedure Display text with letters in each word reversed Validate expression READ store bin num in AX, RANDOM, WRITE

Multiplication - Division Instructions

Print factorial in binary form - MUL instruction Print num decimal form - DIV, OUTDEC proc Print factorial in decimal form - MUL, DIV instru Print num next line - proc for DECIMAL i/o Proc INDEC and OUTDEC, handle BackSpace key Proc INDEC and OUTDEC - files - INCLUDE instru Print factorial in dec form - MUL, DIV instruction Proc INDEC, OUTDEC - Handle OverFlow Read time in seconds display time HH:MM:SS Express - quarter, dime, nickel, pennie Read fraction form M/N print N decimal place GCD of two integers M and N

Arrays - Addressing Modes

Sum of array - sum in AX - Register Indirect Mode Initialize array with 0 using DUP instruction Enter an array of size 10 and display it Declare, initialize, print 2D array of size 5x5 Enter 2D array of 5x5 in row major order, print Print 3rd R x 4th C using Register Indirect Mode Display reversing array contents using STACK Reverse content of array - Register Indirect Mode Sort array using Bubble Sort method Sort an array using Select Sort method Print 2D array of size 4x5 in row major order Print 2D array of size 4x5 in column major order 2D arr clear 3rd row 4th column - Based Index Mode Compute class average on each exam Print name each student, average of 4 exams Insert single characters into array - it is sorted

String Instructions

Copy string into another using MOVSB, REP Read string, stores in variable using STOSB Display string using instruction LODSB Store display str - proc READ_STR, DISP_STR Count no of vowels constants - SCASB, REPNE

General Programs

Get and display the current system time
 
 
 .MODEL SMALL
 .STACK 100H

 .DATA
   PROMPT_1  DB  0DH,0AH,\'Enter the character : $\'
   PROMPT_2  DB  0DH,0AH,\'The ASCII code of the given number in HEX form is : $\'

 .CODE
   MAIN PROC
     MOV AX, @DATA                ; initialize DS  
     MOV DS, AX

     @START:                      ; jump label 
       LEA DX, PROMPT_1           ; load and display the string PROMPT_1
       MOV AH, 9
       INT 21H

       MOV AH, 1                  ; read a character
       INT 21H

       MOV BL, AL                 ; move AL to BL

       CMP BL, 0DH                ; compare BL with CR
       JE @END                    ; jump to label @END if BL=CR

       LEA DX, PROMPT_2           ; load and display the string PROMPT_2
       MOV AH, 9
       INT 21H

       XOR DX, DX                 ; clear DX
       MOV CX, 4                  ; move 4 to CX

       @LOOP_1:                   ; loop label
         SHL BL, 1                ; shift BL towards left by 1 position
         RCL DL, 1                ; rotate DL towards left by 1 position
                                  ; through carry
       LOOP @LOOP_1               ; jump to label @LOOP_1 if CX!=0

       MOV CX, 4                  ; move 4 to CX

       @LOOP_2:                   ; loop label
         SHL BL, 1                ; shift BL towards left by 1 position
         RCL DH, 1                ; rotate DH towards left by 1 position
                                  ; through carry
       LOOP @LOOP_2               ; jump to label @LOOP_2 if CX!=0

       MOV BX, DX                 ; move DX to BX
       MOV CX, 2                  ; initialize loop counter

       @LOOP_3:                   ; loop label
         CMP CX, 1                ; compare CX wiht 1
         JE @SECOND_DIGIT         ; jump to label @SECOND_DIGIT if CX=1
         MOV DL, BL               ; move BL to DL
         JMP @NEXT                ; jump to label @NEXT

         @SECOND_DIGIT:           ; jump label
           MOV DL, BH             ; move BH to DL

         @NEXT:                   ; jump label

         MOV AH, 2                ; set output function

         CMP DL, 9                ; compare DL with 9
         JBE @NUMERIC_DIGIT       ; jump to label @NUMERIC_DIGIT if DL<=9
         SUB DL, 9                ; convert it to number i.e. 1,2,3,4,5,6
         OR DL, 40H               ; convert number to letter i.e. A,B...F
         JMP @DISPLAY             ; jump to label @DISPLAY

         @NUMERIC_DIGIT:          ; jump label
           OR DL, 30H             ; convert decimal to ascii code

         @DISPLAY:                ; jump label
           INT 21H                ; print the character
       LOOP @LOOP_3               ; jump to label @LOOP_3 if CX!=0

       JMP @START                 ; jump to label @START

     @END:                        ; jump label

     MOV AH, 4CH                  ; return control to DOS
     INT 21H
   MAIN ENDP
 END MAIN

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